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Chaining

Chaining is another way to cancel skills early. The ability to chain is built into specific skills. Every skill that can chain into other skills has a chain window between when the damage of the skill lands and the end of the skill’s animation. To chain skills, simply use a compatible skill during the previous skill’s chain window. Some skills are starters—Punishing Strike, Thunder Strike—meaning they chain into other skills, while others are finishers—Flatten, Lethal Strike—which chain from other skills. A few skills can do both—Vampiric Blow, Raze. When a skill is chained into, its cast animation sped up significantly. When a skill is chained from, its ending cast animation is dramatically cut short by the next skill.